Make your animations more attractive with procedural additive animation!
Bones Stimulator is component which will improve feeling of keyframed animations or add new motion to body elements of your game characters / creatures.
Provide additional rotation/position/scale motion to bones of your 3D model or simulate real muscle-like behaviour to make animations look more natural.
Algorithm is using custom physics math without any use of rigidbodies!
Simply add Bones Stimulator to any bone of your character, choose which bones you want to stimulate and play with parameters, test it in playmode to find desired effect.
Component is highly optimized and delivers self-optimization features.
Package works on all SRPs! It’s not shader related package.
(You just need to covert standard Demo materials for demo examples)
Built In LWRP
URP
HDRP
Custom RP
Original_Link: https://assetstore.unity.com/packages/tools/animation/bones-stimulator-122233
Download Links:
Asset Version v2.0.0 (31 Dec 2024)
Asset Version v2.0.0 (31 Oct 2024)