blood circulation.
Video link: https://youtu.be/FZCVwFDVTG8
The internal environment of blood vessels and the heart is simulated through a variety of models and materials.
All organs have healthy and unhealthy states, which can be adjusted through the relevant parameters of the material instance.
The model includes the basic organ pathways required for the blood circulation system, such as aorta, capillaries, atrium, aortic valve, mitral valve, pulmonary artery, pulmonary capillaries, pulmonary veins, superior vena cava, red blood cells, white blood cells, platelets, etc.
Each material instance contains a variety of controllable parameters to adjust the effect you need.
You can use this resource to create the medical project or game project you need.
Technical Details
feature:
blood circulation
PBR material
7 blood vessels
2 Atrium
7 cells
3 Thrombus
5 demonstration pictures
More than 5 parameters
Number of static prefabs: 5
Number of static meshes: 26
Number of skeletal meshes: 3
Number of animation sequences: 3
Collision: Yes, automatically generated
Number of vertices: 518 to 128661
LOD: None
Material quantity: 22
Number of material instances: 26
Number of material functions: 1
Number of textures: 133
Texture resolution:
1024*1024:101
512*512:5
256*256:27
Supported development platforms: Windows
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/blood-circulation