Screenshots taken in a special ue4 scene.
Four skins for armor.
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: SK_Pony_tail_skeleton insert socket Pony_tail, SK_ShoulderPads_l_Skeleton insert socket ShoulderPad_l, SK_ShoulderPads_r_Skeleton insert socket ShoulderPad_r.
13 foldable mesh pieces that you can combine into a blueprint as you wish.
PBR texture sets: 2x4K, 3x2k
Textures 27.
15 materials.
Verts: 34 256
Tris: 52 204
Technical Details
360:Â https://www.youtube.com/watch?v=lvrUvNok5gQ
Demo Animations:Â https://www.youtube.com/watch?v=HltCevI51k0
Technical Details
Features:
- Physics is enabled for Pony tail
- Modular
- Epic Skeleton With additional bones
- Material instances
Rigget: (Yes)
Adapted to the Epic Skeleton: (Yes)
if rigged to the Epic Skeleton, IK bones are included: (Yes)
Added bones: SK_Pony_tail_skeleton , SK_ShoulderPads_l_Skeleton , SK_ShoulderPads_r_Skeleton
Animated: Yes [Just Epic Third Person Animations for Demonstration]
Number of Animations: 6
Animation types (Root Motion/in-place): in-place
Number of characters:1
Number of characters in vertices: 15326
Number of Materials and Material Instances: 15
Texture resolutions: 2x4K, 3x2k
Supported Development Platforms:
- Windows: (Yes)
Documentation: No
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/biomechgirl