BiomechGirl (5.0+)VIP 

Screenshots taken in a special ue4 scene.

Four skins for armor.

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: SK_Pony_tail_skeleton insert socket Pony_tailSK_ShoulderPads_l_Skeleton insert socket ShoulderPad_lSK_ShoulderPads_r_Skeleton insert socket ShoulderPad_r.

13 foldable mesh pieces that you can combine into a blueprint as you wish.

PBR texture sets: 2x4K, 3x2k

Textures 27.

15 materials.

Verts: 34 256

Tris: 52 204

Technical Details

360: https://www.youtube.com/watch?v=lvrUvNok5gQ

Demo Animations: https://www.youtube.com/watch?v=HltCevI51k0

Technical Details

Features:

  •  Physics is enabled for Pony tail
  • Modular
  • Epic Skeleton With additional bones
  • Material instances

Rigget: (Yes)

Adapted to the Epic Skeleton: (Yes)

if rigged to the Epic Skeleton, IK bones are included: (Yes)

Added bones: SK_Pony_tail_skeleton , SK_ShoulderPads_l_Skeleton , SK_ShoulderPads_r_Skeleton

Animated: Yes [Just Epic Third Person Animations for Demonstration]

Number of Animations: 6

Animation types (Root Motion/in-place): in-place

Number of characters:1

Number of characters in vertices: 15326

Number of Materials and Material Instances: 15

Texture resolutions: 2x4K, 3x2k

Supported Development Platforms:

  • Windows: (Yes)

Documentation: No

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/biomechgirl

Download Links:

Asset Version (5.0+)

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