👑 Key Features
🌟 Low-poly
🌟 Fully Rigged
🌟 Many outfits and hairstyles
🌟 Apple Blendshapes
🌟 Easy Color Change
🌟 3 Unique Necklace Pieces + Glasses
🌟 3 Unique Swim Trunks Meshes + 15 Unique Textures
🌟 1 Unique Shirt Mesh + 15 Unique Textures
🌟 2 Unique Shoes Meshes + 2 Unique Textures
🌟 2 Unique Head Meshes + 3 Unique Makeup Textures + 2 Skin Tones
🌟 4 Unique Hair Meshes + 7 Color Textures (White is included so you can make any color)
📋Polycount | The Character does not have LOD system
Beach Boy 01
🈯️ Faces 38135 ❎ Tris 73131 ✳️ Verts 51393
Beach Boy 02
🈯️ Faces 45406 ❎ Tris 87249 ✳️ Verts 52077
Beach Boy 03
🈯️ Faces 23289 ❎ Tris 43452 ✳️ Verts 23861
Beach Boy 04
🈯️ Faces 45376 ❎ Tris 87624 ✳️ Verts 52919
Beach Boy 05
🈯️ Faces 45301 ❎ Tris 87039 ✳️ Verts 55523⚙️ [UE5] Rig
This Character rig is based on the UE5 Manny Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones, you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose is identical to the Epic Skeleton one, the only difference is the hand position. That means that you might want to adjust the bone position when retargeting for a better result. Additional bones that are added to Epic Skeleton can be found here: https://docs.google.com/document/d/1j9GGVNOhUdGCaw3AuenoITbJU1kKuLVdXVEjNrYy1No/edit?usp=sharing
Even though the model has the UE5 Manny Mannequin, the character works perfectly with animations rigged to the UE4 skeleton.
Character’s Rig has been tested with various animations, such as:
🌟 ALSv4
🌟 3rd person standard animations (both UE4 and UE5)
🌟 Female Interactions Animations
🌟 Mocap Library
🌟 ARLS + Horse Animset
🌟 Succubus AnimSet
🌟 Valley of the Ancient
🌟 Close Combat: Swordsman
🌟 Lyra Starter Game
Original_Link: https://www.fab.com/listings/e6c89d2c-dbc1-4f91-9574-30bfdc7f6387