Simple and object oriented way to make your Blueprints asynchronous.
Technical Details
Features:
Async functions
Run functions from another thread in main game thread
Object oriented way of using
Code Modules:
Async Blueprints Extension(Runtime)
Number of Blueprints: 0
Number of C++ Classes: 10
Network Replicated: No
Supported Development Platforms: Any
Supported Target Build Platforms: Any
Original_Link: https://www.fab.com/listings/3e99ea93-a218-4afc-ad2f-ddbccbc5d882








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