Ascent Combat Framework (ACF) is a multi-modules C++ Plugin that provides an extendable and easy to use framework to build your very own Action RPG in a short amount of time. It features everything you’d need to design and create a state-of-the-art fluid Ranged and/or Melee Combat System and supports networking.
Crafted by seasoned engineers with AAA game-industry experience, ACF has all the power of a professional, production ready C++ tool combined with the simplicity of a blueprint template, thanks to a full blueprint sample project that showcase all the functionalities.
NEW V3.3: 6/2023 – Added Vault & Mantle and improved locomotion!
NEW V3.2: 2/2023 – Added wave system and wave game mode!
NEW V3: 12/2022 – Completely Redesigned for UE5!
Technical Details
Features:
- Generic Character Controller
- NEW Generic Actions System
- Items, Inventory, & Crafting System
- AI Framework & Companions
- AI Groups
- Statistics and RPG Framework (ARS): create your stats & attributes
- Optimized Collisions Manager (ACM)
- Targeting System (ATS)
- Camera Manager (CCM)
- Combined Animation System and Executions (CAS)
- Mount System
- Spells & Magic System
- Music Manager
- NEW V2 Automatic Save System
- NEW V3 Motion Warp Integration for every action
- NEW V3 Vehicles support
- NEW V3 Enhanced Input suppot
- NEW V3 Full Body IK support
- NEW V3 Shooting System
- NEW V3.2 WAVE SYSTEM!
Number of Blueprints: 101
Number of C++ Classes: 184
Network Replicated: Yes (There are a couple of small features that are current not automatically replicated, check here)
Supported Development Platforms: PC, Xbox One, PS4
Supported Target Build Platforms: PC, Xbox One, PS4, Android
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/ascent-combat-framework-c-action-rpg-creator