Arctic environment, designed with Lumen, Nanite and other Unreal Engine 5 features in mind.
Features:
- A set of realistic, handfully crafted Nanite meshes of ice sheets, rocks and ice pieces of different sizes.
- Materials with several layers of detail maps, which use RVT blending with landscape snow and Streaming VT to lower GPU memory footprint for high-res bitmaps.
- 2-layer Landscape Material, using RVT for blending with assets.
- A practical example of using Water plugin functionality and SingleLayerWater material – using water wave asset, waterline and underwater postprocessing, ocean foam, waves SSS, multiple LODs and minimizing tiling repetition functions.
- Custom Niagara-based floating ice blueprint, with shader-based buoyancy through Water plugin wave data.
- Niagara particle effects of snow and falling ice debris.
- Custom Volumetric Clouds material based on volume textures from the Volumetrics Plugin.
- Image Based HDR hemisphere sky background as helper or substitute to the Volumetric Clouds.
- Full-featured example location and assets overview map, set up with Lumen lighting.
Technical Details​
This product supports Nanite for Unreal Engine 5.3+
This product supports Lumen for Unreal Engine 5.3+
How to enable Lumen in the project
! This product requires Water and Volumetrics plugins to be enabled in the Project
[17] Meshes
[11] Materials
[21] Material Instances
[9] Material Functions
[43] Textures
[2] Levels : Demo and Overview
[4] Blueprint Classes
[3] Particles
Collision: Automatically generated / per-poly
Vertex Count: 3092-5000018
LODs: N/A (Nanite)
Texture Resolutions: 1-3 UDIM tiles of 2K-4К for ice, 8K for rocks. 2K for microdetail/landscape.
Supported Development Platforms: Windows 64 bit
Documentation: Node Graphs comments and parameters descriptions
Important/Additional Notes:Â Link
Original_Link: https://www.fab.com/listings/6ec8744b-3fec-4ca3-9717-573dd2ee0202
Download Links:
Asset Version (5.3+)