Agora Global Events v1.0 (5.2, 5.3)

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Cross-communicate between actors, objects, umg, components etc. without any references to each other. No more casting or using get all actors of class.

Technical Details

Features:

  • Easy communication between actors/objects.
  • Eliminates actor/object casting.
  • Eliminates actor/object referencing.
  • Integrates with gameplay debugger.

Code Modules:

  •  AgoraGlobalEvents (Runtime)
  •  AgoraGlobalEventsEditor (Editor)

Number of Blueprints: 0

Number of C++ Classes: 5

Network Replicated: Not out-of-the-box but should be possible.

Supported Development Platforms: All platforms that Unreal Engine supports.

Supported Target Build Platforms: All platforms that Unreal Engine supports.

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/agora-global-events

Download Links:

Asset Version v1.0 (5.2, 5.3)

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