The Advanced Traversal System is a modular movement and obstacle avoidance system for Unreal Engine, designed for creating modern third-person action games. The project is built on the Advanced Locomotion System (ALS), but can also be used with the standard Third Person Character.
The system provides developers with a ready-made set of traversal mechanics that can be easily integrated into existing projects and expanded to suit the needs of a specific game.
🔹 Key Features
Ledge Climbing
Smooth interaction with the environment
Modular architecture (individual mechanics can be enabled or disabled)
Animation support and expansion for new movement types
Optimized for action and adventure games
🔹 Planned and expandable mechanics
Swimming
Ladders and Ropes
Additional movement systems
Possibility of further integration of combat and cover mechanics
🔹 Who is this product for
Unreal Engine game developers
Indie studios and solo developers
Projects that require a high-quality and flexible traversal system without having to develop from scratch
The Advanced Traversal System speeds up development and allows you to focus on gameplay and level design, providing a ready-made foundation for complex and realistic character movement.
Original_Link: https://www.patreon.com/posts/advanced-system-134481891






