A decaying building with soviet-era architecture. Perfect for horror environments. Interior only (does contain exterior assets, but are purely for background detail).
This scene was originally developed for UE4 used baked lighting, and so it is intended to also use baked lighting if used in UE5. You will need to disable Lumen for baked lighting to work correctly in this scene if using UE5.
Technical Details
Texture Sizes:
1024 to 2048
Collision: Auto-Generated and Custom made
Vertex Count: 8 – 40.000
LODs: Yes, auto-generated
Number of Meshes: 142
Number of Materials and Material Instances: 77
Number of Textures: 178
Supported Development Platforms: PC, Xbox One, PS4
Important/Additional Notes: Meshes require vertex painting to work properly, RGB channels need to be applied to each mesh.
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/abandoned-russian-building