A Krojyn Kit – Modular Two Handed Swords (5.0+)VIP 

Modular Two Handed Swords with Multiple Material Options to Create Trillions of Variants.

How to Use: https://www.youtube.com/watch?v=3RMto50BwzY

(This product supports Nanite for Unreal Engine 5.0+)

48 Meshes

-8 Blades

-8 Cross Guards 

-8 Grips

-8 Pommels

-16 Sample Swords

45 Textures

1 Master Material

60 Material Instances Applied to

Blades (15 Material Options)

Cross Guards (15 Material Options)

Grips (15 Material Options

Pommels (15 Material Options)

Material Global Parameters Open for:

Ambient

Specular

Metallic

Roughness

Normal

Base Color

To get what you like from the kit.

Technical Details

Features:

(This product supports Nanite for Unreal Engine 5.0+)

Completely Interchangeable 

 Nanite Available

 Creates Trillions of Variants (yes… Trillions)

16 Sample Sword Variants

Pivot Point for all Pieces are in the grip of a complete variant. 

Materials can be changed after merging

Can request custom materials for a small fee.

Number of Unique Meshes: 48 (Including 16 Sample Swords)

Collision: Auto (Block All)

Vertex Count: 18657

LODs: No/Nanite Applied

Number of Materials and Material Instances: 1 Master Material / 60 Material Instances

Number of Textures: 45

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: Not Intentionally

Important/Additional Notes: Select 1 blade, 1 cross guard, 1 grip, 1 pommel from the content browser and drag them all into the scene at the same time. Once in the scene, re-select in order the blade, the cross guard, the grip, and the pommel go to Tools and select Merge Object. Save the merged object to a folder of your choice preferably a new folder of your naming (i.e. Merged_Swords). Open the merged object from the content browser Enable Nanite and apply. Choose any material instance option you like from the materials folder for each of the pieces. If these steps were followed exactly there will be 4 material slots on the merged sword beginning with Blade, Cross Guard, Grip, and then Pommel. Material Options are named for the pieces they go with and have 15 total options. Each Material Set is associated with Blade, Cross Guard, Grip, and Pommel. Mats can be changed as needed after merging the assets. 

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/a-krojyn-kit-modular-two-handed-swords

Download Links:

Asset Version (5.0+)

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