A. C. S. U.-this abbreviation stands for:”Autonomous combat support unit”. This is a General type of robotic soldiers created for service in urban environments, for example, the police or special forces, and in conditions of conducting full-fledged combat operations. A. C. S. U. are highly reliable, and the built-in artificial intelligence allows you to perform combat tasks in offline mode.
ACSU “Specter” – created on the basis of the platform “Mantis” with improved parameters and updated combat instructions for performing the most difficult combat tasks.
Conducting reconnaissance operations, eliminating targets, sabotage, the ability to take control of other types of ACSU, unsurpassed tactical and combat characteristics-all this raises the “Specter” to the rank of elite and most effective combat units.
Technical Details
Technical information:
Mesh:
Tris:
- 68108 (without equipment)
- 100984 (with equipment)
Vertex:
- 37678 (without equipment)
- 54953 (with equipment)
Texture maps include:
Normal, Metallness, Roughness, Albedo
- All maps resolution: 4096×4096
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of characters: 1
Vertex counts of characters: 37678-54953
Number of Materials and Material Instances: 16
Number of Textures: 64
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/a-c-s-u-specter