Pick It UP – Collectables System (4.26+)

5
(1)

Pick It UP – Collectables System is an easy to use and useful tool to help set up collectables in your game project

Technical Details

Features:

  •  Make many types of collectables with the main data table
  •  Containers that hold collectables
  •  Doors that require collectables to pass
  • Trigger system to activate/deactivate collectables, containers, and doors
  • Many sample props and sound FX to help start
  • Magnet zone to draw in collectables
  • Several collectable group types; grids, radial and moving splines
  • load and save functions
  • can drop collectables when taking damage

Number of Blueprints: 22

Number of Enumerators: 10

Number of Structs: 1

Number of data tables: 1

Number of animations: 10

Number of sounds: 10

Number of skeletal meshes: 1

Number of static meshes: 13

Number of materials: 19

Number of textures: 34

Number of particles: 7

Input: (Keyboard, Mouse)easy to update to any control method

Network Replicated: (No)

Documentation:

Important/Additional Notes:

This is designed for single-player and has no network replication.

Local multiplayer not developed but can be added with some work

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/pick-it-up-collectables-system

Download Links:

Asset Version (4.26+)

Click on a star to rate it!

Average rating 5 / 5. Vote count: 1

No votes so far! Be the first to rate this post.

Leave a Reply