Radioactive Fields is a plugin for easily creating radioactive fields, checking them with a dosimeter and all this with multiplayer support. You can create fields with a sphere and box. Absolutely any actor using the RadioactiveFieldComponent component can check the level of radiation. All calculations are performed on the server side. The plugin includes a 3D model of the dosimeter and sounds.
Technical Details
Features:
- Absolutely any actor using the RadioactiveFieldComponent component can check the level of radiation.
- Work with World Composition with World Origin Rebasing.
- Work with Level Streaming.
- Multiplayer support.
- All calculations take place on the server-side.
- The code is written in C++ to improve performance. Using the plugin does not require knowledge of C++.
- Easy to use and easy to integrate into your project.
- Free support for our products in discord.
Code Modules:
- RadioactiveFieldsDirector(Type: Runtime)
- RadioactiveFieldComponent(Type: Runtime)
Number of Blueprints: 4
Number of C++ Classes: 2
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/radioactive-fields-multiplayer-supported








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