Sine Graph Shader is a powerful and customizable shader asset that allows you to visualize and animate sine functions in Unity using the Built-in Render Pipeline. This asset is ideal for mathematical visualizations, waveform simulations, educational tools, and real-time interactive applications.
By default, the shader supports the composition of up to three individual sine waves, each with fully adjustable parameters:
- Amplitude
- Wavenumber (spatial frequency)
- Angular frequency (temporal frequency)
- Phase angle
- Time
You can easily customize:
- The graph line’s color and thickness
- A clean background color
- A precise grid to represent coordinates system
Since the shader source code is included, you can further expand its capabilities – such as adding more sine waves – if your use case demands it. Combined with scripting, you can also animate the graph in real time, making this a versatile tool for both technical and artistic projects.
Whether you’re building a math education app, a scientific visualization, or a dynamic wave-based animation, Sine Graph Shader delivers smooth performance and flexible configuration.
Supports the following Unity versions:
- Unity 2018
- Unity 2019
- Unity 2021
- Unity 2022
- Unity 6000+ (Unity 6.x).
- In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.
Technical details
- Render Pipeline: Built-in Render Pipeline
- Sine Functions: Supports 3 simultaneous sine waves
- Customization:
- Per-wave Amplitude, Wavenumber, Frequency, Phase Angle
- Line Color and Thickness
- Background and Grid Display
- Includes:
- Full shader source code (.shader)
- Example material and scenes
- Inspector-accessible properties for easy tweaking
Key Features
- 🎓 Perfect for Education: Ideal for teaching sine wave principles and trigonometry
- 📈 Scientific Visualization: Simulate and analyze waveform behaviors
- 🎨 Customizable Design: Adjust wave properties, line aesthetics, and background visuals
- âš¡ Real-Time Control: Easily animate waveforms via scripts
- 🧩 Modular & Extensible: Full shader source code included – extend with more wave logic as eeded
- 🎯 Grid Overlay Support: Visual coordinate system helps with clarity and scaling
- 🛠Optimized Shader: Built for performance within the Built-in RP
- 🧪 No Coding Required (Optional): Modify through the material inspector or script for advanced use
Original_Link: https://assetstore.unity.com/packages/vfx/shaders/sine-graph-shader-built-in-325644









