Event Queue (5.6, 5.7)VIP 

Event Queue (5.6, 5.7)VIP 
What is this?

A system that allows gameplay logic to be queued, stalled, removed, or reacted to.

Enabling latent and dynamic gameplay in an easy and clear way without relying on callbacks.

Features
  • Queue Up Events
  • Dynamically Add / Remove Events
  • React to Events
  • Easily debuggable

(Examples in Documentation)

Additional information

Code Modules: EventQueue (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms:

  • Windows: Yes
  • Mac: No (Untested)

Supported Target Build Platforms: Win64

Original_Link: https://www.fab.com/listings/7866e80a-960d-463d-9e2e-9c6d32b8330d

Download Links:

Asset Version (5.6, 5.7)

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