Auto Exposure is a must-have asset for Unity URP users who are looking for an easy way to add eye adaptation to their scenes.
Technical details
Compatibility
- Compatible with Unity 2021 LTS and later.
- Auto Exposure’s Compute mode requires Shader Model 4.5+ to operate.
- Auto Exposure’s Fragment mode supports platforms where Compute Shaders are not supported and is the recommended path for VR SPI.
Demo Resources include…
- 1 Demo Scene
- 2 Demo Post Processing Profiles
Asset Resources include…
- 1 Compute Shader
- 1 Editor Script
- 1 Render Feature
- 1 Post Processing Override
- 1 Assembly Definition (Editor)
- 1 Assembly Definition (Runtime)
Original_Link: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/auto-exposure-for-urp-2021-222521