Modular Dungeon – Catacombs v3.0 (02 May 2026)VIP 

Modular Dungeon – Catacombs v3.0 (02 May 2026)VIP 
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High-quality modular dungeon & catacombs environment pack V3.0. Featuring semi-realistic assets with hand-painted and Substance Designer textures, this pack offers a consistent, stylized look with very little photo-sourced material. Built for performance, all assets use 4K texture atlases and come with 4+ LOD levels per prefab for smooth optimization in games and real-time applications.

â—‹ Product Overview & Features

High-quality assets optimized for both visual fidelity and performance. Enhance your performance with the new interior light optimization tools. ✅

Optimization Tools for Interiors & Caves

  • Cave Occlusion system – Define zones that ignore ambient light for improved performance and visual control.
  • Light Manager – A powerful tool for managing and optimizing point lights with distance-based culling for both lights and shadows.
  • Global Shadow Quality Option – Easily adjust shadow quality across the entire scene (URP only).
  • Special Cave Shader with parallax mapping for realistic, three-dimensional interiors. Fully compatible with the Cave Occlusion Volume system.

Other Features

  • PBR Materials using 4K texture atlases and meshes with 4 to 6 LOD levels.
  • 306 unique models.
  • 425 total prefabs.
  • Variety of ground tiles and mesh splats.
  • Trees and plants.
  • 14 decals.
  • Fire effects created with Amplify Shader Editor.
  • 13 Amplify shaders.
  • 3 example scenes that include a full level shown in the video, a vegetation scene with 3 different biomes, and a prefab scene.

âš‘ Limitations

🞫 Shader Model 4.5+ capable devices are required (Desktop / High-End Mobile).

🞫 While mobile devices are supported, the scenes may be performance-demanding; further optimization may be necessary. Average frame rate 40 – 60 fps (Built-in + URP), 30 – 50 fps (HDRP) with default settings on lower-end hardware.

âš‘ Compatibility

To ensure compatibility with older Tobyfredson asset packs, this package will use an older scaling method that is slightly larger than the default Unity scale. From this point forward, all new assets will adhere to the default Unity scale.

âš‘ Any package lower than 6.0.71f1 has been discontinued and does not include the latest updates and features, such as the Cave Occlusion system and Light Manager. Please use the latest update to avoid bad performance!! Last update for Unity 2021/2023 was 2.1.1b. Check the release log for more info.

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/component-timeline

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Asset Version v3.0 (02 May 2026)

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