Last Update: For 5.4 and later, the PCG system has been re-designed to be plug-and-play and user-friendly.
Mediterranean red pine trees, endemic vegetation and realistic forest elements like scatter, rocks, soils and cliffs, all native to the Mediterranean region. You can quickly set up the entire system with landscape material and Procedural Foliage Spawners or Procedural Content Generation. The package includes a dirt road mesh suitable for forest use and background meshes to maintain continuity. All plants feature wind and interaction capabilities. For details and technical information
Technical details
Features:
- 58 Meshes
- Â High quality and fidelity texture sets – 4k textures
- Â Additional controls for roughness, basecolor, normals and more
- Channel packed Ambient Occlusion | Roughness | Displacement/SSS
- This product supports Lumen and Nanite for Unreal Engine 5.0+
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: No ( All meshes using Nanite )
Number of Meshes: 58
Number of Materials and Material Instances: 49
Number of Textures: 95
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Original_Link: https://www.fab.com/listings/5ee39f3c-ed3f-4e40-8eea-bdb470ad7682