Fully Customizable Enemy Spawn System (Multiplayer Support) V[2.0.2] (5.5, 5.6)

The world’s most comprehensive and best wave-based enemy spawning system, constantly adding new features

Update patch notes 2.0.2:

  • Even easier AI integration with the Blueprint “AIComponent”.

Features:

  • A defense mode has been added.
  • A BPC_Defense component has been added (to better integrate the defended object).
  • You can adjust the probability that enemies will attack the player or the defended object.
  • If the object is destroyed, all enemies die, and the defense can be restarted as soon as the player returns to the spawn box.

Optimization:

  • The blueprints have been slightly adjusted to improve performance.
  • Simple to use
  • Setup for Singleplayer & Multiplayer
  • Easy integration into any project
  • Only takes under 2 minutes to setup
  • Adjust each spawn box individually in a level
  • Easily reused across multiple projects

Technical details

Features:

  •  Random Spawn AI in Radius
  • Works in Singleplayer & Multiplayer
  •  You can put Multiple Spawn boxes in the World
  •  Customize Every Spawn box in the World
  • Choose Spawn-Box or Spawn-Sphere
  • Choose number of ai to spawn per Wave
  • Choose Maximum number of AI at the same time in the World
  • Choose spawn AI near the Character or Random in the World
  • Choose Enemy run to Character or walk random around
  • choose how long the AI stays on the point when it has reached its destination until it moves on
  • Set Enemy Life
  • Turn On/Off to choose enemy Life
  • Choose Enemy Life Multiply after Round
  • Set Up the walk speed & max walk speed for the AI
  • choose whether you want to increase the walk speed after each round
  • you can increase the walk Speed for the AI Every Round
  • Choose Enemy Spawn Intensity
  • Set Enemy Spawn Intensity Every Round
  • Choose Enemy Spawn number per Players
  • Delay for Spawn AI
  • Delay for the Next Wave
  • Wave system
  • Max Waves or Unlimit
  • you can increase the number of the AI every Wave
  • Minimal Spawn distance to Character
  • Maximum Spawn distance to Character
  • Choose Max Random walk Distance of the AI in Open World.
  • Choose The Object where to hit the spawn Line Trace
  • you have a lot of boss attitudesyou can hire the boss live
  • you can set the boss walk speed
  • you can spawn the boss from a certain number of kills
  • you can spawn the boss from a certain number of waves
  • you can only spawn bosses in certain waves
  • Include a Simple AI

Number of Blueprints: 10

Network Replicated: yes

Supported Development Platforms: Windows

Original_Link: https://www.fab.com/listings/6ee3b4bd-cfa5-4371-807a-b7992f40a083

Download Links:

Asset Version (5.5, 5.6)

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