DLC In Blueprints Pro V3 (5.6)

DLC In Blueprints Pro V3 (5.6)
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🔥 About

This plugin allows you to integrate Steam and Epic Games Store DLC systems into your project using a single, modular blueprint node. It’s designed to fit seamlessly into any project, offering both ease of use and powerful features

✅ Features(Steam Platform):

  • Check if DLC and/or the game is purchased and installed on the players Steam account.
  • Open the store page for targeted game or DLC via the Steam overlay with a single blueprint node.
  • Ability to open any webpage such as your games website, a social media profile, or anything else you might have all from a single blueprint node within the Steam overlay.
  • Anti-Piracy protection by allowing you to code your game logic with Steam client ownership verification.

✅ Features(Epic Games Store Platform):

  • Check if DLC or game is purchased on players epic games account.
  • Open a checkout window within the epic games store overlay for quick in-game purchases(EGS Only).
  • Ability to quickly and easily add microtransactions to your game via Epic Games Store.
  • Anti-Piracy protection by allowing you to code your game logic with Epic Games Store ownership verification.
  • Retrieve information about the game and its DLC such as its price, title, description, release/expiration date, and more from within blueprints, great for automating widget changes for an in-game store such as automatic price changes from a sale.
  • Login the player automatically from the Epic Games launcher to enable overlay and other EGS online features with a single node.

Technical details

Features:

  • DLC and game ownership verification.
  • In-game overlay support for both Steam and EGS.
  • Open a checkout window directly in game with EGS, with steam you can directly open the store page in the steam overlay.
  • Anti-Piracy protection by allowing you to code your game logic with Steam and EGS ownership verification.
  • Micro-transaction support with EGS(Steam does not natively support MTX purchases).
  • Automatic account sign in for both steam and Epic Games Launcher.

Code Modules:

  •  DLCInBlueprints – Runtime

Number of Blueprints: 3

Number of C++ Classes: 1

Network Replicated: (No)

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (4.25, 4.26, 4.27, 5.0, 5.1)

Original_Link: https://www.fab.com/listings/600aea4e-c67c-43a3-8312-c11f02df52fb

Download Links:

Asset Version (5.6)

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