Powerful & versatile Unity spline tool. Used for object movement, placement, deformation, generation – you name it. Well-documented & extendable. 5-star rated since 2013. Exceptional customer support.
Technical details
Unity 6 compatible.
Asset features
- Spline properties and authoring
- Types: Bezier, B-Splines, Catmull-Rom, TCB, Linear
- Contextual and customizable Scene view editor
- Branches/Junctions/Connections
- Projection on colliders
- Mixing/Blending
- Predefined and custom shapes
- Annotations through metadata
- Splines & Control Points are GameObjects. Compatible with familiar tools such as Unity’s inspector and handles.
- Import/Export: JSON, SVG
- Spline usage
- Object movement (physics compatible)
- Object placement/scattering
- Procedural mesh generation
- Mesh deformation
- Path display
- Node-based editor for operations on splines/objects/meshes
- Unity UI (uGUI) elements movement
- PlayMaker actions
Coding
- Documented source code included
- Easily extendable: custom shapes, modules, controllers, etc.
- API follows Semantic Versioning 2.0.0
Platforms and optimizations
- All platforms supported (mobile and XR compatible)
- Optimizations: Pooling, threading, caching
Unity compatibility
- All Unity supported versions (Tech Stream + LTSs)
- All Rendering Pipelines supported
- Enter Play Mode Options supported
- Assembly definitions supported
- Compatible with Unity Splines thanks to Converter For Unity Splines
Customer support
- Forum
- In-editor Bug report tool
- Contact Form
Curvy Splines uses the following third-party software. See corresponding license files in package for details:
LibTessDotNet under SGI FREE SOFTWARE LICENSE B.
DevTools Copyright (c) 2013-2017 FluffyUnderware, All rights reserved.
Original_Link: https://assetstore.unity.com/packages/tools/utilities/curvy-splines-8-212532