Simple and object oriented way to make your Blueprints asynchronous.
Technical Details
Features:
Async functions
Run functions from another thread in main game thread
Object oriented way of using
Code Modules:
Async Blueprints Extension(Runtime)
Number of Blueprints: 0
Number of C++ Classes: 10
Network Replicated: No
Supported Development Platforms: Any
Supported Target Build Platforms: Any
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/async-blueprints-extension



![Animalia – Tiger (male) [4.24+] Animalia – Tiger (male) [4.24+]](https://gfx-station.com/wp-content/uploads/2023/08/TigerC04-1920x1080-2602a06b395a6105357c7f30c54d7dc4-480x360.webp)



