This kit extends the remote control node library available to Blueprints. This has many integer and float scaling uses, as well as color conversions! You can send any input value and range it by any wanted value. It has been used extensively in Virtual Production Sets in order to scale values coming from DMX, OSC, Midi e Web Controllers.
DOCS:Â Documentation
Technical Details​
Features:
- Scale any Input Value
- Convert Colors
- CMYK to RGBa
- Kelvin Temperature Color To RGBA
- Scale Int Input to Color
- Scale Int Input to Float
- Scale Int Input to Int
- Scale Int Input to Rotation
- Kelvin to Color
- Int Input to Switch
- Scale Int Input to Location
- CMY to RGB
- Int To Digits
- Scale Float Input to Color
- Scale Float Input to Float
- Scale Float Input to Int
- Scale Float Input to Rotation
- Float Input to Switch
- Scale Float Input to Location
v2 – only UE 5.1
- Odd or Even
- Create and Set Dynamic Material
- Add Interp to Scale Float Input to Rotation & Scale Float Input to Float
- Float Input to Switch Scale
- Int Input to Switch Scale
- Get Color From Texture
- Get Color Array From Texture
- Get Color From Texture render Target 2D
DOCS:Â Documentation
Number of C++ Classes: 3
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Code Modules: [RC_Tools(Runtime)]+
Original_Link: https://www.fab.com/listings/0de11622-4cf7-44f5-8943-0b8bf3cfa561