Interior scene of small futuristic architectural studio made exclusively for Unreal Engine.
Evermotion scenes for Unreal Engine give another dimension for architectural visualizations. You can not only present still images or pre-rendered animations, but also you can include interactivity in your scenes. Walk freely, look at your interiors from every angle, change colors and lighting and still maintain photorealistic quality.
Technical Details
Props scaled to Epic skeleton: No (Epic skeleton scaled to 175cm eye level)
Physically-Based Rendering: Yes
Texture Size:
• (2) 4096×4096
• (35) 2048×2048
• (6) 2048×1024
• (1) 2048×256
• (46) 1024×1024
• (7) 1024×512
• (4) 1024×800
• (1) 1024×128
• (19) 512×512
• (3) 512×256
• (1) 512×64
• (3) 256×256
• (3) 256×64
• (1) 128×128
• (1) 128×64
Collision: Yes – automatically generated
Vertex Count: 12.3k Average count (most in range from 1000-10000)
LODs: No
Number of Meshes: 99
40k Average Triangle count: most in range from 1000-40000
Number of Materials and Material Instances:
Number of Materials: 23
Number of Material Instances: 102
Number of Textures: 133
Intended Platform: PC, Windows 7
Platforms Tested: PC, Windows 7
Documentation Included: No
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/archinteriors-vol-2-scene