Perform your knowledge of blender in Unreal Engine with AlterMesh, enjoy the malleability that GeometryNodes can offer.
Through AlterMesh promote integration between Blender and Unreal Engine, preserving your Geometry Nodes parameters, and providing a fast and Non-Destructive Workflow.
Save time in Unreal Engine and retain your editable files that you already built within blender.
Technical Details
Features:
- Bring every bit of info from your GN into Unreal with the Attribute Mapping
- Keep your GeoNodes intact with the new Non-Destructive workflow
- Animated GeoNodes with VAT support
- Keyframing GeoNodes parameters for Cinematics
- Real time editing of the GeoNodes setup
- Comprehensive asset editor, with Attributes and UVs output visualization
- Instancing support, including foliage instancing
- Support for Lumen and Nanite
Code Modules:
- Â AlterMesh [Runtime]
- AlterMeshRendering [Runtime]
- Â AlterMeshEditor [Editor]
Number of Blueprints: 0
Number of C++ Classes: 103
Network Replicated: No
Supported Development Platforms: Windows 64 bit
Supported Target Build Platforms: Windows / Mac / Linux / Consoles / Mobile
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/altermesh-geometry-nodes-in-unreal