The package includes 2 body types with additional 3 subtypes (blendshapes for athletic, overweight, and underweight) and 19 cloth pieces. Textures and materials for subtypes are in the npc_extensions_set_01. Facial customization can be done with detailed blendshapes and 10 face material variants. Every cloth item has a few material variants based on color or normal/AO maps. Upper cloth splits into sub-parts – torso, sleeves. Meshes are low-poly and have custom normals, so keeping them is highly recommended.
Technical details
Texture sizes: 512×512, 1024×512, 1042×1024, 2048×2048 Tiff
Mesh format: fbx
Average polygon count: ~3400-4700tris per character (lod0)
Meshes: 130
Prefabs: 215
Rigging: Yes
Facial rig: none
Animation: none
UV mapping: uv0 and uv1
LODs: 0-4
Types of materials and texture maps: PBR, metallic
Original_Link: https://assetstore.unity.com/packages/3d/characters/humanoids/npc-casual-set-01-216961