Ghost Town VOL.6 – Road Generator (5.2+)

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Introducing the Road Generator for Unreal Engine 5, a powerful tool for creating realistic and dynamic roads in games or cinematic projects. This blueprint-based actor offers an array of features to enhance your road-building experience. Easily generate roads, curbs, sidewalks, guardrails, road signs, road lines, and power line systems by dragging and dropping the blueprint into your project.

The Road Generator utilizes a construction script and spline mesh component to create roads and associated features. Customize appearance by adding custom meshes to the scene. Modules come with multiple variations to make the road visually engaging, preventing repetitive patterns.

Combine the Road Generator with the Procedural Content Generation (PCG) framework in Unreal Engine 5.2 for even more possibilities. Use Quixel Megascans assets to populate scenes quickly, adding foliage, leaves, grass, and trees for realistic environments.

Last Update: 17/01/2024

New Features:

  • Simple Crossroad Generator
  • Automatic snapping system

Update : 11/18/2023

Fixed Bugs:

  • Third person collisions with road spline meshes
  • Missing textures at power poles signs stickers
  • Open world landscape deformations
  • Overlapping meshes (power poles) with extreme road curvature
  • Power pole location numbers
  • Optimized draw calls
  • Optimized code

New Features:

  • Improved UI
  • Automatic road snapping system
  • Local power pole transforms
  • Road banking and scaling
  • More customization (access to all meshes, materials)
  • Road projection on landscape
  • Mesh Distribution (Single, Random, Sequential)
  • Advance controls settings for all meshes (culling, casting shadows, collisions, material overrides, etc..)

Technical Details

  • 51 Meshes (including variations)
  •  High quality and fidelity texture sets – 4k textures
  • Master material setup that control all props and models
  • Advance weathering system ( extra layers of dirt, damage and color variations can be added to all materials )
  • Additional controls for roughness, albedo, normals and more
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Optimized for games
  • Free of all legal issues / custom made
  • Fully detailed models from all sides

Collision: Yes, Complex Collisions

Vertex Count: 44 – 50000

LODs: Yes / automatically generated

Blueprints: Yes / 1 Actor BPs

Master Material: 15

Material Instances: 48

Number of Textures: 140

Texture Resolutions: 4096×4096 px

Virtual texture support: Yes

Original_Link: https://www.unrealengine.com/marketplace/en-US/product/ghost-town-vol-6-road-generator

Download Links:

Asset Version (5.2+)

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