Features:
- Quest logic does not require MonoBehaviour to be inherited.
- Activation / Progress / Completion of the desired quest is done in one line.
- Easy to understand interface with a list of all quests in the project.
- Does not require connection of other libraries.
- Open source without DLL allows you to change or improve the things you need.
Automatic creation of logic scripts, search for project files and much more will allow you not to be afraid that your project will break due to the transfer of some file!
Usage:
- You have / will have a project that needs a quest system
- Import this plugin into the project
- Create quests through custom UI menu
- Code and add custom logic for your quests
- Activate the quest from anywhere in your project’s code
The project has a demo with an implementation example
For Programmers:
- Includes complete, documented C# source code
Technical details
- Clear documentation
- Documented C# source code
- System works in a separate Namespace
- Fully working interface created with UI Toolkit
- Easy to integrate
Original_Link: https://assetstore.unity.com/packages/tools/game-toolkits/quests-system-for-unity-218596