The Retro 3D Toolkit takes your scenes on a journey back through time, by emulating a pixelated look that resembles hand-drawn pixel art for full 3D content. It can be used for many genres, including Top-Down, Side-Scroller, RTS, Old-School RPG and even Retro FPS games. Works especially well with flat colored low poly or stylized hand painted assets, but supports higher end content as well to create a variety of different retro looks.
Technical Details
Features:
- Post Process Pixelization and Shading Materials for Desktop and Mobile Rendering.
- Forward/Mobile Rendering per-object shading Materials.
- Several Material functions including Stop-Motion panner and rotator.
- Blueprint Component that adjusts Anti-Aliasing settings to get a sharper image.
- Works with bloom, fog, reflections, depth of field, dynamic shadows and most default lighting features.
- Support for Temporal Anti-Aliasing to reduce screen flicker.
- Supports Desktop and Mobile.
- Presets for Topdown, Sidescroller and FPS games.
- Features only the basic content, so merging with your own project is very easy.
Number of Materials/Functions: 16
Number of Blueprints: 1
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: All
Additional Notes: Forward/Mobile rendering has limited features.
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/retro-3d-toolkit