Technical Details
Physically-Based Rendering: (Yes\No) not sure, but I guess no
Texture Size (please list textures for each resolution): Since it’s not a tile based graphics, all the texture has different resolutions
Collision: (Yes\No, and specify which type — custom, automatically generated, or per-poly?): Yes, automatically on most
Vertex Count: What is this and is it applicable for 2D?
LODs: This is Level of detail right? We have only one level of detail for this Asset
Number of Meshes: 0
Number of Materials and Material Instances: 0
Number of Textures: 398
Original_Link: https://www.unrealengine.com/marketplace/en-US/product/2d-graveyard-pack-handcrafted-art/questions